Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game. Contents: 1 rulebook, 24 cards: 12 Solar cards and 12 Lunar cards, 1 Clock Hand, 3 Reminder tokens, 3 Bonus tokens, 10 Chapter sleeves each containing 4 Clocks and 1 Rules Sheet, 1 Sleeve of Regrets and 1 Rebirth sleeve containing 1 Second Hand and 6 tokens.
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